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ScaleNX

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Devlog

  • ScaleNX 0.1 Released!
    November 22, 2021 by azagaya
    2
    Hi Everybody! This is major release with a bunch of QoL new features! But before diving into the changes, take a moment to consider supporting us! You can donate at: https://ko-fi.com/spriteshift Si s... Continue reading
  • ScaleNX now is shader-based!
    October 20, 2021 by azagaya
    Hi Everybody! Our simple ScaleNX tool now scales the pixel art in a shader, which makes it much more faster, and will allow us in the future to add other features! Also, we added binary options for th... Continue reading
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Updated 15 days ago